Jeep Wrangler [ Drivable| UE4 ]
Supports only Unreal Engine 4.25 and up
Demo Video:
https://drive.google.com/file/d/17Tm-gKKYFzKxeJkBvg6L0KkH8m5WjgN5/view?usp=sharing
Input: Mouse+keyboard, Xbox controller
Controls scheme - https://drive.google.com/file/d/1EXqjoUOx_AAcLLi6A66ttvc8ZaFkJcQ2/view?usp=sharing
A drivable animation blueprint comes with a simply snowy forest. Vehicle behavior depends on terrain, so an ice jeep will slide, on the road will not. Also if you will drive long enough on snow you'll see that snow covers the jeep - it's our coverage system, which controls by the material collection parameter(MPC_Zmask)
Snow tracks were done by using a runtime virtual texture system - so RVT can be applied to sand, mud, and so on
NOTE!
Jeep is a highly polygonal mesh (~600k polys) and has 3 UV sets. So it's not suitable for static light. Please be aware
All foliage and landscape materials come "as is". I wouldn't recommend using them in your projects
Features:
drivable
has opening doors (side and the back)
turning, front, rear, backward, interior lights
working suspension
snow/mud coverage system
smoke particles for the exhaust pipe and drift
snow tracks
engine sounds
drive behavior depends on road material
Credits:
Thanks to my friend. That lazy dude, who made this thing move(Implementation of the suspension system, gearbox logic, road grip depending on the terrain):
An Unreal Engine 4 Project